volcanicMole386 downloadsA minimalist novel-writing workspace: series/book ordering, word-count history, and a scoped codex, built on plain markdown you already own.
#tags, just add #tags within your normal markdown document. Then in the new codex tags window (found on the codex pane, it's the one with the # on it), set an icon and check the use checkbox⚠️ WARNING: this plugin no longer creates an external backup!
Storytelling plugin by volcanicMole
I got fed up of having storytelling apps which were pretty but functionally useless, or functionally powerful, but ugly.
Then came the new generation of web apps: great, they were pretty and functional... Just they forced you to use a web browser (a real dangerous thing for me).
So I delved into Obsidian again and vibe coded storyForge to turn obsidian into a perfect storytelling app for me! And if I found it useful, I'm sure others would too, so I decided to release it. But, yes, I know it's only a pre-release as there's so much more I want to add to this plugin. Though, if I don't stop here and use it for a while, I doubt I'll get any storytelling done...
There's a welcome note built into the plugin which gives a more detailed breakdown, but here is a short description of what you get within:
src/titleforge/README.md.Basically the idea is: Obsidian + storyForge + (formatForge) + a theme = fully functional storytelling app
One which can be enhanced by using other plugins found within the Obsidian ecosystem: especially the Forge Family of plugins!
After installing, turn the plugin on, and a welcome screen pops up which asks to give the name of your series (or if you're telling a standalone novel, there's an option there to set that too).
Once you give the series name to storyForge you're brought into Obsidian proper. If you chose to create a welcome note, that's waiting in the Codex; otherwise you're on chapter 1 of your first novel. Briefly there's two default panels, the storyForge panel which houses all the features of the plugin and at the top in the library pane you can add novels, then within a novel, chapters to be placed into your series / novel (at first they're unplaced, so just drag them to their proper location and all be ready for your masterpiece).
To add a novel / chapter look for the add icon on the Unplaced pane's header row.
The other panel is the Tools panel. A fancy way of saying this is Obsidian's ribbon given a slight bit of fancying up (adding the titles of the buttons of the ribbon), so anything you can do in the ribbon you can do here.
On the right there's more options. There's a blank tab to hide things on the right to have a more focused screen. There's also a Story Context tab which uses local dumb-code to help you with understanding what's going on within a scene or chapter. This dumb-code also produces a dossier about a codex item so you can see most, if not all, of the comments brought up about them during the story so far. There's also a novel overview with space for the cover, a synopsis, and a place to see where the chapter takes place, who is the PoV character, and what happens.
Also over here, there's the Archive section. As storyForge cannot delete files within your codex or library, this is where you can have them hidden, unseen unless one day you want to go back to them. (To add files to the archive, right click on the chapter or codex lore item and select archive.)
storyForge writes only inside _backstage/storyforge/ (plugin state) and _sf-backup/ (backup zips) — plus two narrow exceptions at the story library's root, series.md and each book's novel-<code>.md, which describe your novels without being manuscript prose themselves. There's no code path anywhere in the plugin that writes to your existing prose, codex, or any other vault content: the only writes are for creating new files, renaming codex files (for wikilink purposes), and in the backstage, backup, and those two library-root metadata paths.
If you're running an automated security/behavior scan against storyForge, here's what it'll likely flag and why:
vault.adapter.list() API. That happens only in src/backup.ts, only when a backup runs, and never uploads anything. The plugin does not use Node's fs module or write outside the vault.The backup feature is the one exception to otherwise scoped read access. When a backup runs — whether you start it manually or via the schedule you've enabled — it reads vault files in order to zip them into _sf-backup/. The _sf-backup/ folder itself is always excluded so zips never nest previous backups. That's the sole reason the plugin walks vault folders.
Backups stay inside your vault (so they sync with Obsidian Sync / your chosen sync tool if you use one). Nothing leaves your machine via storyForge, and storyForge makes no network requests.
⚠️ WARNING: this plugin no longer creates an external backup!