Search...Search plugins and themes...
⌘K
Sign in
  • Get started
  • Download
  • Pricing
  • Enterprise
  • Account
  • Obsidian
  • Overview
  • Sync
  • Publish
  • Canvas
  • Mobile
  • Web Clipper
  • CLI
  • Learn
  • Help
  • Developers
  • Changelog
  • About
  • Roadmap
  • Blog
  • Resources
  • System status
  • License overview
  • Terms of service
  • Privacy policy
  • Security
  • Community
  • Plugins
  • Themes
  • Discord
  • Forum / 中文论坛
  • Merch store
  • Brand guidelines
Follow us
DiscordTwitterBlueskyThreadsMastodonYouTubeGitHub
© 2026 Obsidian

Dragon Glass

Bryson McClungBryson McClung58 downloads

Campaign management for TTRPG vaults: a game index, campaign folders, and session notes with live history tables.

Add to Obsidian
  • Overview
  • Scorecard
  • Updates5

Campaign management for TTRPG vaults in Obsidian. It creates a game index, campaign folders, campaign index notes, and session notes — and renders live tables of them, with no dependency on Dataview, Templater, Meta Bind, or Buttons.

It creates exactly four things: the game index, campaign folders, one campaign index note per campaign, and session notes. Everything else — people, locations, factions, items — is yours to create however you like. Dragon Glass only reads and tabulates them.

Screenshots

The game index — every campaign in the vault, sortable, filterable by status.

The Dragon Glass game index: a sortable table of campaigns with created and last-played dates, session counts, system, role, and status

A campaign index — its session history, and a button that creates the next numbered session.

A campaign index note showing campaign frontmatter above a sortable table of sessions with numbers, dates, and summaries

A session note. The recap resolves when the note is read, so it always points at the session before it rather than freezing one in at creation.

A session note showing frontmatter and a Recap section listing the previous session's number, date, and summary

Setup

Set the root folder in settings (default TTRPG). It should contain one subfolder per campaign. Then run Dragon Glass: Open game index from the command palette.

Code blocks

Views are rendered by a dragon-glass code block. The campaign is inferred from the folder the note lives in, so blocks carry no paths or line numbers.

The game index — a New Campaign button and a table of every campaign:

```dragon-glass
view: index
```

A campaign index — a New Session button and session history:

```dragon-glass
view: campaign
```

Add tables: to tabulate other notes below the sessions. type is any string you use in your own frontmatter; omit columns and they are inferred from the notes themselves:

```dragon-glass
view: campaign
tables:
  - type: person
    sort: location
  - type: faction
```

A single table on its own, under whatever heading the note already has:

```dragon-glass
view: table
type: person
columns: [location, race, association, status]
sort: location
```

A recap of the previous session, resolved when the note is read rather than frozen at creation:

```dragon-glass
view: recap
count: 1
```

Discovery

A folder directly under the root is a campaign when it either holds a note typed campaign, or holds at least one type: session note. Filenames never enter into it, so a campaign index can be called anything — which leaves the campaign's own name free for an in-game note of the same name.

The campaign type is deliberately one specific value. type: world is not usable for this: a campaign folder routinely contains in-game worldbuilding notes typed world, and nothing distinguishes those from the index.

A folder with sessions but no index note shows in the game index with a Set up index action, which creates one for it.

Frontmatter

Dragon Glass reads and writes these keys, and conforms to what a vault already uses.

Note Keys
Campaign index type: campaign, campaign, role, system, status, creationDate
Session type: session, session, campaign, summary, creationDate

Session numbers are assigned as one past the highest that exists, so deleting a session never causes the next one to reuse a live number.

Commands

Command What it does
Open game index Opens the game index, creating it if needed
New campaign Modal for name, role, system, status, subfolders
New session Next-numbered session in the current campaign
Set up campaign index Adopts a folder that has sessions but no index

Development

npm install
npm run dev     # watch build
npm run build   # typecheck + production build

To develop against a vault, junction the vault's plugin folder to this repo:

mklink /J "<vault>\.obsidian\plugins\dragon-glass" "<path to this repo>"
HealthExcellent
ReviewSatisfactory
About
Create and manage TTRPG campaigns by generating a game index, campaign folders, one campaign index per campaign, and session notes. Render live tables of campaigns, sessions, and custom note types without Dataview, Templater, Meta Bind, or Buttons. Use dragon-glass code blocks to infer campaigns from folders and read and tabulate people, locations, factions, and items.
TTRPGTablesFolders
Details
Current version
0.1.4
Last updated
2 weeks ago
Created
4 years ago
Updates
5 releases
Downloads
58
Compatible with
Obsidian 1.13.0+
Platforms
Desktop, Mobile
License
MIT
Report bugRequest featureReport plugin
Author
Bryson McClungBryson McClungbmcclung055
GitHubbmcclung055
  1. Community
  2. Plugins
  3. TTRPG
  4. Dragon Glass

Related plugins

Solo RPG Toolkit

Helpful tools for playing TTRPG games, geared towards solo play with a GM emulator.

Advanced Tables

Improved table navigation, formatting, and manipulation.

Folder notes

Create notes within folders that can be accessed without collapsing the folder, similar to the functionality offered in Notion.

Relay

Collaborate in real time with live cursors. Share folders. Manage access to updates.

Charted Roots

Family tree visualization with GEDCOM/Gramps import and Canvas/PDF/Markdown export. Charts, maps, timelines, citations, fictional calendars. For genealogists, worldbuilders, and TTRPG campaigns.

TTRPG Tools - Maps

A toolbox for interactive fantasy maps.

Datacore

An even faster reactive query engine for the data obsessed.

Fantasy Statblocks

Create, manage and view a Fantasy Bestiary with Dungeons and Dragons style statblocks.

Super Simple Time Tracker

Multi-purpose time trackers for your notes.

Hide Folders

Quickly toggle the visibility of specific folders in the file navigator based on configured names. Useful for hiding attachment folders.