xmmw4 downloadsRoll a random result set from Markdown dice tables and save it with one click. Engine and data are fully separated: H1 = dice name, H2 = pool, - = face.
Roll a random result set from Markdown dice tables and save it with one click.
Dice Table is a lightweight randomizer for Obsidian. You write "dice tables" as ordinary Markdown notes; the plugin reads them, rolls one random entry per section, and — if you like the result — saves it as a new note or exports it as a PNG/JPG image.
Engine and data are fully separated. The plugin knows nothing about any specific table. It only understands three things:
# (H1) — the dice name## (H2) — a pool (one thing to roll)- — a face (one possible result)Any Markdown file that follows this shape is a dice table. Write 5 pools and you roll 5 items; write 20 and you roll 20. No per-table configuration needed.
## Loot ×3 to roll 3 non-repeating entries from one pool. Also accepts *3, x3, X3. Append 重复, repeat or r (no space) to allow repeats, e.g. ## Loot ×3repeat.{H1}_{YYYYMMDD-HHmm}. Variables: {H1}, {H2}, {H2:2}, {YYYY}, {MM}, {DD}, {HH}, {mm}, {ss}, {WW} and combos like {YYYYMMDD-HHmm}. Illegal filename characters are replaced automatically; name collisions get a numeric suffix.main.js, manifest.json, styles.css into <vault>/.obsidian/plugins/dice-table/).# Archaeology Site
## Terrain
- Sunken temple
- Wind-carved cliffs
## Loot ×2
- Bronze idol
- Cracked amphora
None. Dice Table makes no network requests and collects no data.
骰表(Dice Table) 是一个 Obsidian 随机结果插件:把骰表写成普通 Markdown 笔记(H1=骰子名,H2=要摇的项,横杠条目=可摇的面),插件从每个项里随机抽一条组成一组结果,满意就一键保存为笔记或导出 PNG/JPG 图片。引擎与数据彻底分离:插件不认识任何具体骰表,只认 H1/H2/横杠结构;表里有几个 H2 就摇几项。支持单项重摇、×N 多选(## 战利品 ×3,默认不重复,×3重复/×3repeat 允许重复)、一个文件多个骰子、自定义命名模板(如 {H1}_{YYYYMMDD-HHmm})、导出图片时自动固化当前主题色。插件不发起任何网络请求。