Matthew Newton688 downloadsStudy chess in your vault. Embed positions, study openings and endgames, browse World Championship games, annotate PGNs, and explore Lichess opening statistics.
A chess study plugin for Obsidian: embed positions, study openings and endgames, browse World Championship games, and annotate PGNs inside your notes. Named after Caïssa, the muse of chess.
branches: Najdorf, Dragon, …, or PGN sidelines)lichess: <url> — no token neededprev/next controls or click any move in the listThis plugin does not read or write your system clipboard. Insert commands open a modal so you can paste FEN, PGN, or a Lichess URL yourself. Board export offers Save as PNG/SVG downloads and a Copy as SVG modal where you select the markup and copy with your own shortcut.
Optional features fetch data only when you use them: Lichess game import (lichess: blocks) and the Opening Explorer call the public Lichess API. Stockfish analysis runs entirely offline in a Web Worker bundled with the plugin — no network calls.
opening: / variation: / branches: strings (for humans and agents)chess blockIf you only read three examples, read these. Each is a complete, self-contained block — paste it into any note and it just works.
1. Pull up a known opening:
```chess
opening: Sicilian Defense
variation: Dragon
```
2. Drop in a PGN you copied from anywhere:
```chess
[White "Carlsen, Magnus"]
[Black "Nakamura, Hikaru"]
[Result "1-0"]
1. e4 e5 2. Nf3 Nf6 3. Nxe5 d6 4. Nf3 Nxe4 ...
```
3. Play a real game against Stockfish from any starting position:
```chess
opening: Italian Game
play: white
level: 5
```
That's the whole mental model: every block is a starting position plus optional behavior. See Block options reference for every key you can use, or keep reading for guided examples.
Images live in assets/ (same paths work on GitHub and in Obsidian’s Markdown preview when the README is opened from the vault).
A built-in opening with the two-column move list and board layout:

Blank board mode: both colors are human, moves persist in the block as moves: / freeboard::

Live Chessology analytics from your game-review notes — Lichess ratings, charts, schedule patterns, and a searchable games table (Open performance analytics):

Add a fenced code block with the language chess:
```chess
opening: Sicilian Defense
variation: Dragon
```
That renders the full Dragon line with a board, an interactive move list, and step controls. Anything you can put in a code block is supported, so you can have several variations stacked in the same note — or merge them into one branching board (see below).
When a study has sidelines, Caissa draws a Loki-style timeline under the board: the mainline on the top rail, each fork on its own row aligned to the ply where it diverges. Click any node to jump; the move list and prev/next controls follow the active path.
From the opening library — list variation names with branches: (aliases: branch:, variations:). Names must come from Caissa’s curated library — not ECO / Lichess / Chess.com titles. See Library opening names for the full accepted list (canonical names + safe short forms).
```chess
opening: Sicilian Defense
branches: Najdorf, Dragon, Classical, Scheveningen, Sveshnikov
```
The first name seeds the mainline; later names fork where they diverge. The timeline under the board shows consolidated full moves (1.e4 c5) on each rail — the side move list is hidden by default for branching studies (showMoves: true brings it back). Short names match when they uniquely identify a library variation under that opening: (Najdorf → Najdorf Variation). Prefer the full canonical name when generating blocks with an agent.
From PGN — parenthetical variations are preserved automatically:
```chess
1. e4 c5 2. Nf3 d6 3. d4 cxd4 4. Nxd4 Nf6 5. Nc3 a6 (5... g6 6. Be3 Bg7) (5... e6)
```
Use separate blocks with variation: when you still want side-by-side boards instead of one shared timeline.
Don't want to look up slugs? Drop a blank chess block — either the Insert chess board command or just type the fences yourself:
```chess
```
The rendered block grows a little dropdown strip across the top: pick a category (Openings, Endgames, World Championship), then a specific opening/variation/endgame/game from a second dropdown. Your selection is written back into the block's source as opening: … / variation: … / endgame: … / wccgame: …, so the result is the same as if you'd typed it by hand — and it survives reload, sync, and copy-paste.
This is the friendliest way to use the plugin if you don't already have a position in mind.
See Block options reference for every key you can put in a
chessblock.
opening: Sicilian Defense
variation: Dragon
size: large # small | medium (default) | large | full
showMoves: true # set false to hide the right-hand move list
interactive: false # set false to hide the prev/next/flip buttons
small ≈ 240px board, medium ≈ 360px (default), large ≈ 500px.size: full makes the board fill the writing area's width and pushes the move list below it.showMoves: false lets the board take the row by itself without an empty side column.If both opening and moves are provided, moves wins (handy for adding extra moves past the book). If pgn or lichess is set, those win over everything else (they bring their own moves and headers).
By default a block opens on the last position in its line (end of an opening, final position of a PGN/Lichess game) so you land on the interesting board immediately. To open on a specific ply instead — a critical middlegame, a tactic, etc. — set startMove:
```chess
lichess: https://lichess.org/OQOLHIUv
showMoves: true
startMove: 29
analyze: true
```
startMove is a 0-indexed step into the move list (0 = starting position, 1 = after White's first move, 2 = after Black's first reply, and so on). Out-of-range values clamp to the last move, so startMove: 999 on a 30-move game just opens at the end. Stepping with ←/→ works normally from there — it's purely the initial render position, not a hard limit.
You can also put the ply in a Lichess URL fragment (lichess: https://lichess.org/OQOLHIUv#29); an explicit startMove still wins if both are present.
If the entire body of the block looks like a PGN — that is, it starts with a [Tag "value"] header, or contains move tokens with no key: value lines — the plugin treats the whole block as a PGN. No pgn: prefix needed:
```chess
[Event "Norway Chess"]
[Site "Stavanger NOR"]
[Date "2024.05.27"]
[White "Carlsen, Magnus"]
[Black "Nakamura, Hikaru"]
[Result "1-0"]
[WhiteElo "2830"]
[BlackElo "2789"]
[ECO "C42"]
[Opening "Russian Game"]
1. e4 e5 2. Nf3 Nf6 3. Nxe5 d6 4. Nf3 Nxe4 5. d4 d5 6. Bd3 Bd6 ...
```
The plugin renders a clean game-info strip above the board (players · result · event · date · ECO/opening), strips any { [%eval ...] [%clk ...] } annotations, and walks the mainline. Variations and comments are dropped.
PGNs from Lichess, chess.com (Share → PGN), ChessBase, SCID, and the Lichess pgn-extract tool all paste cleanly.
If you'd rather just point at a Lichess game, use the lichess key:
```chess
lichess: https://lichess.org/q7ZvsdUF
```
A bare game ID also works (lichess: q7ZvsdUF). The plugin fetches the PGN from https://lichess.org/game/export/<id> over HTTPS — no token required for this endpoint, unlike the Opening Explorer. Results are cached in memory for the session.
You can combine lichess: with sizing/orientation keys:
```chess
lichess: https://lichess.org/q7ZvsdUF
size: full
orientation: black
```
Caissa ships a curated opening library (not a full ECO database). Accepted opening: / variation: / branches: strings are listed in docs/library-openings.md. The TypeScript source of truth is src/chess/openings.ts (OPENINGS).
Families today: Italian Game · Ruy Lopez · Sicilian Defense · French Defense · Caro-Kann · Scandinavian · Pirc · Alekhine's · Queen's Gambit · King's Indian · Nimzo-Indian · Grünfeld · English · Réti · London System.
Use the Insert chess opening from library command (Cmd/Ctrl+P) to fuzzy-search and insert a block for any of them. When asking Claudian (or another agent) to write branching studies, point it at docs/library-openings.md and tell it to copy names from that file.
The plugin ships ten canonical endgame techniques. Use them with endgame: <slug>:
| Slug | Topic | Demo line? |
|---|---|---|
kqk-mate |
King + queen vs king (basic queen mate) | full technique, mate in 8 |
krk-mate |
King + rook vs king (basic rook mate) | full technique, mate in 4 |
krrk-ladder-mate |
Two rooks vs king (ladder mate) | mate in 2 |
kbnk-mate |
Bishop + knight mate (the W-manoeuvre) | Karttunen vs Rasik 2003, mate in 23 |
kbbk-mate |
Two bishops mate | Leslie-Hurd 2005 tablebase, mate in 19 |
lucena |
Lucena position — winning the rook endgame with the bridge | study position |
philidor |
Philidor position — drawing the rook endgame | study position |
vancura |
Vancura position — rook + a-pawn draw | study position |
kpk-opposition |
King + pawn vs king — opposition and key squares | study position |
wrong-bishop |
Wrong-colored bishop + rook-pawn draw | study position |
All five mating endgames ship a verified mating sequence you can step through with next. KQK, KRK, and the two-rook ladder use hand-crafted demo lines from a central starting position. For the two hardest mates we ship real games that were actually played out: KBNK uses the ending of Karttunen vs Rasik (European Club Cup 2003), picked up at move 84 with 23 moves of W-manoeuvre to mate; KBBK uses Joe Leslie-Hurd's 2005 tablebase analysis of the longest forced KBBK mate, with both sides playing perfectly to mate-in-19. The five non-mating positions (Lucena, Philidor, Vancura, K+P opposition, wrong-bishop) are study positions where the technique itself depends on best play from both sides, so the plugin lets you explore them without forcing a fixed line.
Example:
```chess
endgame: lucena
```
Use the Insert chess endgame from library command for a fuzzy picker.
The plugin ships 68 hand-picked World Championship games covering 20 matches from 1886 (Steinitz–Zukertort) through 2024 (Gukesh–Ding). Each is referenced by a stable slug formatted <year>-<player1>-<player2>-<game>:
```chess
wccgame: 1972-fischer-spassky-06
```
That renders Fischer's famous game 6 against Spassky from Reykjavik with full headers, the result, the ECO code, and a clickable move list.
Use the Insert chess world championship game command for a two-step picker (match → game). PGNs are sourced from PGN Mentor and bundled inline with the plugin — no network calls at runtime.
To curate or extend the bundled set, edit scripts/wcc-curated.json and re-run node scripts/fetch-wcc-games.mjs.
Set the global default in Settings → Community plugins → Caissa → Piece set, or override per board with pieces: <name>.
| Name | Style |
|---|---|
cburnett |
Classic Lichess look (default) — neutral, recognizable |
merida |
Traditional chess-club style, slightly heavier than cburnett |
staunty |
Modern bold Staunton tournament look |
caliente |
Warm modern Staunton with subtle gradient shading |
pixel |
8-bit retro pixel art |
letter |
Just K Q R B N P text — high contrast, accessibility-friendly |
unicode |
Unicode chess characters from your system font |
chess code block at the cursor.Set your Lichess username and game reviews folder under Settings → Caissa → Chessology coaching before using these.
| Command | What it does |
|---|---|
| Insert recent lichess game | Pick a recent game → insert a lichess: block in the current note |
| Import lichess games | All missing, last game, specific game, or last N → create review notes with Lichess stats prefilled |
| Create lichess game review note | Pick one recent game → scaffold a review note (same create path as Import) |
| Enrich all reviews from lichess | Backfill empty frontmatter from Lichess; optionally runs bundled Stockfish when Lichess has no analysis |
| Analyze missing accuracy with stockfish | Bulk offline accuracy only (progress modal with cancel) |
| Open performance analytics | Live dashboard — charts, ratings, schedule patterns, games table |
| Update coaching dashboard note | Refresh the markdown coaching page (stats + link to the analytics view) |
When Lichess has not computer-analyzed a game, Analyze missing accuracy with stockfish walks each review offline and fills accuracy / phase stats:

Requires the community plugin Claudian (realclaudian) and a Chessology skill file in your vault (default .claude/skills/chessology/SKILL.md). See Claudian integration below.
| Command | What it does |
|---|---|
| Request claudian coaching summary | Copy a dashboard coaching prompt to the clipboard and open Claudian (paste to run) |
| Request claudian fill recent reviews | Copy a prompt listing incomplete review notes (newest first) and open Claudian to populate coaching fields |
Or, drop a blank chess block (the Insert chess board command) and use the inline picker — a category dropdown lets you switch between Openings, Endgames, and World Championship right inside the rendered block, without typing slugs.
Caissa’s Chessology features turn your vault into a review pipeline: import games from Lichess, scaffold structured review notes, fill stats from Lichess (or bundled Stockfish when Lichess has no analysis), and explore trends in a dedicated analytics view. Optional Claudian integration (realclaudian) adds narrative coaching on top.
Full step-by-step notes: docs/chessology-workflow.md.
In Settings → Community plugins → Caissa → Chessology coaching:
| Setting | Purpose |
|---|---|
| Lichess username | Required for import, live rating cards, and Lichess enrich |
| Game reviews folder | Where review notes are created (default Learning/Chessology/Games) |
| Performance dashboard path | Markdown note for Claudian coaching summaries |
| Analytics chart colors | Vault accent (default), Semantic (green/red + distinct hues), or Soft (muted mixes) |
| Lichess API token | Optional — private games and higher rate limits (same token as Opening Explorer) |
| Local Stockfish accuracy fallback | Compute accuracy offline when Lichess has no computer analysis |
| Claudian … | Coaching section, auto-open after create/review, skill path, persist enrich on analytics open, status bar |
Run Open performance analytics (command palette) for a live dashboard that reads your games folder and refreshes when reviews change.
Summary row (wide layout) — eight cards in one row:
Charts & panels
YYYY-MM-DD dates, result chips, and accuracy when availableplayed-at from Lichess enrich)Chart colors follow your Obsidian theme (accent-based by default). Switch palette under Analytics chart colors in settings.
| Command | What it does |
|---|---|
| Import Lichess games | All missing, last game, specific game, or last N — creates review notes with Lichess stats prefilled |
| Create lichess game review note | Pick one recent game → same scaffold path |
| Enrich all reviews from Lichess | Backfill empty frontmatter; optionally runs local Stockfish when Lichess has no analysis |
| Analyze missing accuracy with Stockfish | Bulk offline accuracy only (progress modal with cancel) |
On create, Caissa can open Claudian automatically with a game-specific coaching prompt copied to the clipboard (default on).
Caissa handles numbers and structure (Lichess import, frontmatter, charts). Claudian handles narrative coaching when you pair it with a Chessology skill in your vault.
realclaudian)..claude/skills/chessology/SKILL.md (change Chessology skill path in settings if yours lives elsewhere).Claudian integration in settings shows Connected / Installed, disabled / Not installed. You can enable Claudian from there if it is installed but off.
Claudian does not expose a public API to inject messages. Caissa instead:
realclaudian:open-view).This keeps you in control of what gets sent to the model.
Import lichess games → review notes created (Lichess stats prefilled)
↓
[optional] Enrich all reviews from lichess → backfill accuracy, move times, played-at
↓
[optional] Analyze missing accuracy with stockfish → offline accuracy when Lichess has none
↓
Claudian fills coaching prose → Opening analysis, key themes, critical moments
↓
Open performance analytics → live charts from your games folder
↓
Update coaching dashboard note → markdown summary + link to analytics view
↓
Request claudian coaching summary → Claudian refreshes Coach's summary / reminders on the dashboard note
After creating a review, Caissa can open Claudian automatically (default on) with a game-specific prompt copied — paste once to start coaching that note.
After enrich-all, enable Refresh coaching note after enrich to run Update coaching dashboard note automatically.
| Source | Fields / content |
|---|---|
| Lichess (on create / enrich) | rating, opponent-rating, result, opening, date, played-at, accuracy, acpl, phase accuracy, move-time averages, suggested phase mistake counts |
| Bundled Stockfish | accuracy, phase accuracy, acpl when Lichess has no computer analysis (accuracy-source: stockfish) |
| Claudian + skill | key-themes, key-moves-good, phase mistake overrides, Opening analysis, Critical moments, Summary, Coaching notes, dashboard Coach's summary / What to work on / Reminders |
The performance analytics view reads frontmatter directly — no Claudian required for charts. The coaching dashboard note is markdown Claudian edits between <!-- caissa:claudian:begin --> and <!-- caissa:claudian:end --> markers.
| Setting | Purpose |
|---|---|
| Claudian coaching on dashboard | Reserve the coaching section on the dashboard note |
| Open Claudian after creating a review | Auto-copy game prompt + open Claudian after import/create (default on) |
| Open Claudian after dashboard update | Auto-copy dashboard prompt + open Claudian after Update coaching dashboard note |
| Chessology skill path | Vault path included in every Claudian prompt |
| Status bar missing-fields count | Shows how many reviews still lack analysis fields |
Full step-by-step notes: docs/chessology-workflow.md.
Caissa aggregates these from each game review note — see docs/chessology-workflow.md for the full list. Highlights:
result, rating, opponent-rating, opening, date, played-atmistakes, mistakes-opening / middlegame / endgame, accuracy, phase accuracy, key-themesRight-click any rendered board (long-press on touch) for a context menu with:
caissa-board-<position>.png file at 2× resolution (720×720 by default).caissa-board-<position>.svg file.Exports always reflect the current position on screen (after stepping moves or flipping), and use whichever piece set / colors / annotations you've configured for the block — what you see is what you export.
Every board automatically shows a captured-pieces tray above and below it, plus a +N material badge next to the side that's ahead. The piece glyphs use whichever piece set is active for the board so the tray always matches.
F).+N badge shows pawn-equivalent material — promotions are accounted for, so a queened pawn shows as +8 rather than +1 once it promotes.You can hide the trays globally in Settings → Caissa → Show captured pieces, or per-block with captured: false.
Annotate any board with arrows (move suggestions, threats, plans) and square highlights (key squares, weak squares, mating nets). Both are declarative — no clicks involved — so they survive note round-trips and look the same on every device.
```chess
fen: r1bqkbnr/pppp1ppp/2n5/4p3/4P3/5N2/PPPP1PPP/RNBQKB1R w KQkq - 2 3
arrows: f3e5 g1f3-blue
highlights: e5 f7-red
```
Token grammar:
arrows: <from><to>[-color] — list of square pairs, whitespace-separated. e2e4 g1f3 d2d4-blue.highlights: <square>[-color] — list of squares, whitespace-separated. d4 e4-red f5-yellow.Color presets: green (default), red, yellow, blue. You can also pass any 3, 6, or 8-character hex code without the # (e.g. e2e4-ff5500). Unknown colors silently fall back to green so a typo never breaks the board.
Highlights render as a colored ring inside the square (so the piece glyph stays readable); arrows render as a thick filled triangle on top of the board, matching the convention from Lichess and chess.com analysis boards.
Click any rendered chess block (or Tab into it — a soft accent ring shows it's focused) and use:
| Key | Action |
|---|---|
← / Page Up |
Previous move |
→ / Page Down |
Next move |
Home |
Jump to the starting position |
End |
Jump to the final position |
F |
Flip the board |
Shortcuts are scoped to the focused block, so multiple boards on the same page never fight for keys, and typing in any text input still works normally.
Caissa ships a bundled offline copy of Stockfish 10 (the asm.js build by Niklas Fiekas, ~1.5 MB), so you can run engine analysis with zero network calls and on a plane. The engine is lazy-loaded on first use — if you never set analyze: true, no worker is spawned and no extra memory is allocated.
Add analyze: true to any chess block to turn on the analysis panel:
```chess
opening: Sicilian Defense
variation: Najdorf
analyze: true
```
That gives you:
Notes and tradeoffs:
The engine is bundled directly into main.js. Bundle size impact: the plugin grows from ~250 KB to ~1.8 MB. There are no extra files to install, no network downloads, and no telemetry.
Set up any position you'd render normally (start position, an opening, an endgame, a custom FEN), then add play: white (or black, or random) to start a game from that exact position against the bundled Stockfish:
```chess
opening: Italian Game
play: white
level: 5
```
How it works:
.pgn file — the plugin never writes to the clipboard.moves: (and fen: when you didn't start from the standard position), so closing the note and coming back resumes the same game. play: random is rewritten to white/black on first save so the side doesn't flip.play: random the controller picks a side at mount time and a fresh "new game" keeps that side.Strength control via level: 0–20:
| Level | Approx. Elo | Feels like |
|---|---|---|
| 0 | ~1100 | Beginner — frequent blunders |
| 4 | ~1500 | Casual club player |
| 8 (default) | ~1700 | Decent club player |
| 12 | ~1900 | Strong club player |
| 16 | ~2300 | Expert |
| 20 | ~3000+ | Full strength (depth-limited at 14) |
Lower levels also use shallower searches so weak moves come back fast — at level: 0 the engine plays nearly instantly. At level: 20 each move can take a couple seconds depending on hardware.
Notes:
pieces / light / dark / coordinates config you'd use on a normal block.play is mutually exclusive with stepping through a fixed PGN — once you set play, the move list becomes a passive transcript and the prev/next/last buttons are gone.play plus lichess: <url> isn't supported (the lichess loader runs first); paste the PGN inline if you want to play a position from a Lichess game.Optionally show a Lines panel under each board with the win/draw/loss percentage for every candidate next move at the current position, exactly like Lichess's analysis page.
That's it. The panel now appears under every chess board and updates as you step through moves.
Lichess started requiring authentication on its Opening Explorer API in March 2026 to mitigate DDoS abuse. The token is free, takes 30 seconds to create, and is rate-limited to 25 requests / minute (more than enough for normal study). Your token is stored locally in the plugin's settings file inside your vault — it is never sent anywhere except to Lichess.
You can switch sources globally in settings, or per board with explorerSource: lichess.
When the explorer is enabled, the plugin sends the current board position (FEN) and your Lichess API token to https://explorer.lichess.ovh over HTTPS. Nothing else is transmitted; your notes, vault contents, and other settings stay local. The explorer is off by default — you have to opt in.
When you use the lichess: <id> key, the plugin makes a separate, anonymous HTTPS request to https://lichess.org/game/export/<id> to download the PGN of that one specific game. No token is sent and no other request is made. This only happens for blocks that explicitly use the lichess: key.
Results are cached in memory for the session, so stepping back and forth through a line never refetches.
Every key you can put inside a chess code block. All keys are optional and may appear in any order. Per-block keys always override the matching global setting.
| Key | Description | Example |
|---|---|---|
opening |
Name from the bundled library — see Built-in openings | opening: Italian Game |
variation |
Variation belonging to the opening above | variation: Two Knights Defense |
branches |
Comma-separated library variations under opening, merged into one branching timeline (aliases: branch, variations) |
branches: Najdorf, Dragon |
endgame |
Endgame slug or display name — see Endgames | endgame: lucena |
wccgame |
World Championship game slug — see World Championship games | wccgame: 1972-fischer-spassky-06 |
fen |
Custom starting position (FEN). Use alone for puzzles or middlegames | fen: rnbqkbnr/... |
pgn |
Single-line PGN. For multi-line PGNs, paste the PGN as the entire block body | pgn: 1. e4 e5 2. Nf3 |
lichess |
Lichess game ID or URL — fetches the full PGN over HTTPS, no token needed | lichess: https://lichess.org/q7ZvsdUF |
moves |
Explicit SAN move list. Move numbers like 1. are stripped. Combines with opening to extend a book line |
moves: e4 e5 Nf3 Nc6 Bc4 |
| Key | Description | Example |
|---|---|---|
title |
Caption shown above the board | title: My Dragon line |
orientation |
white or black |
orientation: black |
pieces |
One of cburnett, merida, staunty, caliente, pixel, letter, unicode |
pieces: caliente |
light / dark |
CSS color for board squares | light: #eeeed2 |
size |
small, medium (default), large, or full |
size: full |
coordinates |
true/false to toggle file/rank labels |
coordinates: false |
interactive |
true/false to toggle the prev/next/flip buttons |
interactive: false |
showMoves |
true/false to show or hide the right-hand move list |
showMoves: false |
startMove |
Index of the step to show on first render (0 = start, clamped to game length) — see Sizing and layout | startMove: 12 |
captured |
true/false to override Show captured pieces for this block |
captured: false |
| Key | Description | Example |
|---|---|---|
arrows |
Whitespace-separated <from><to>[-color] tokens — see Annotations |
arrows: e2e4 g1f3-blue |
highlights |
Whitespace-separated <square>[-color] tokens |
highlights: d4 e4-red |
| Key | Description | Example |
|---|---|---|
analyze |
true to lazy-load Stockfish and show eval bar + top engine lines + analyze-game graph — see Engine analysis |
analyze: true |
play |
white, black, or random — play that color against Stockfish from the configured position. See Play against Stockfish |
play: white |
level |
Stockfish skill level 0–20 (default 8). Lower = weaker / more human | level: 4 |
| Key | Description | Example |
|---|---|---|
explorer |
true/false to enable the lines panel for this block only |
explorer: true |
explorerSource |
masters or lichess for this block only |
explorerSource: lichess |
Settings → Community plugins → Caissa lets you customize:
Per-block settings always override the global defaults.
npm install
npm run dev # watch + rebuild main.js
npm run build # type-check and produce a production main.js
npm run lint # eslint over src/
To test locally, this folder lives at <Vault>/.obsidian/plugins/caissa/. After building, reload Obsidian and enable Caissa under Settings → Community plugins.
cburnett — Colin M.L. Burnett (GPLv2+)merida — Armando Hernández Marroquín (GPLv2+)staunty — sadsnake1 (CC BY-NC-SA 4.0)caliente — avi (CC BY-NC-SA 4.0)pixel — therealqtpi (AGPLv3+)letter — synthesized in this pluginThe CC BY-NC-SA 4.0 sets (staunty, caliente) include a non-commercial restriction. Distributing them as part of this free, open-source plugin is fine; if you fork this plugin and intend to sell it, remove those sets first.
To refresh the bundled SVGs from upstream, run node scripts/fetch-piece-sets.mjs and commit the regenerated src/chess/piece-data.generated.ts.
Push a tag matching manifest.json version (no leading v, e.g. 1.0.3). The release workflow builds main.js, attests main.js and styles.css, and publishes a GitHub release with main.js, manifest.json, and styles.css.