Founder and Lead Systems Architect at Loptr Lab, building accessible games, narrative systems, and open prototypes where story becomes infrastructure. My work connects Veiled Dominion, Urban Alien Adventures, PIXIE, and practice research on leadership, authorship, accessibility, and independent production. I use Obsidian to map nonlinear ideas, preserve creative provenance, and turn fragmented archives into systems others can understand and help bring to life. People over profit. Accessibility